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Chapter 1: GETTING STARTED Chapter 2: CONSOLE INPUT AND OUTPUT Chapter 3: FLOW OF CONTROL Chapter 4: DEFINING CLASSES I Chapter 5: DEFINING CLASSES II Chapter 6: ARRAYS Chapter 7: INHERITANCE Chapter 8 POLYMORPHISM AND ABSTRACT CLASSES Chapter 9: EXCEPTION HANDLING Chapter 10: FILE I/O Chapter 11: RECURSION Chapter 12: UML AND PATTERNS Chapter 13: INTERFACES AND INNER CLASSES Chapter 14: GENERICS AND THE ArrayList CLASS Chapter 15: LINKED DATA STRUCTURES Chapter 16: COLLECTIONS, MAPS AND ITERATORS Chapter 17: SWING I Chapter 18: SWING II Chapter 19: JAVA NEVER ENDS Chapter 20: APPLETS AND HTML Appendix 1 KEYWORDS Appendix 2 PRECEDENCE AND ASSOCIATIVITY RULES Appendix 3 ASCII CHARACTER SET Appendix 4 FORMAT SPECIFICATIONS FOR printf Appendix 5 SUMMARY OF CLASSES AND INTERFACES INDEX 1215 Table of Contents
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